Monday, 23 January 2012

Red Dead Redemption Gameplay Video Series: Introduction

I recently borrowed this the other day and can't recommend it enough; a fantastic source of entertainment, where, today for example, 3 hours simply vanished in its open-ended 'sandbox'-style game play.
It has it all - buckets of atmosphere, every western cliché under the sun, solid (non-linear) storyline, amazing graphics and an impressive musical score, all wrapped up in a major motion picture production where you carve out your own ending, rather than watching passively...oh, and there's no time to eat popcorn either...


On a miniatures gaming note plus, it has seriously inspired me to finally finish my Dixon 28mm stuff from last year and possibly look at 15mm western skirmishing; but there again, fickleness is one of my personal attributes...

That's it for now,

Monty

9 comments:

  1. Certainly looks impressive. Ahh, but time spent on this is time not spent putting paint to figure!! :-)

    Nick

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  2. Very true Nick, but it has inspired me to finish/start another Wild West project... ;)

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  3. Good ideas for some games though. I used to game alot and now have got back into the hobby instead

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  4. It's not bad but the online element pissed me off....

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  5. Brummie, I tend to jump between all gaming mediums, never getting enough time for any of them...
    Must admit Angry, I tend to be an online-only merchant and while I have tried the multi-player element for this one , I will stick to the single-player... ;)

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  6. I'm playing this at the moment and have to agree with everything you've said. Just riding around is full of atmosphere. In miniatures I like Pony Wars for the period, although I haven't played in ages.

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  7. Nice one, I haven't seen PW before, but will look it up; I was going to probably use THW's 'Six-Gun Sound' rules, as it allows good solo play options if required.

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  8. Pony Wars goes back to the 1980s and was associated with another set of rules called "Tie a Yellow Ribbon" but I haven't seen those. The thing I remember about PW was card play for random events. It was also designed I think as a demonstration game. It was fun.

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